The Lessons of ‘Avatar’

Jan 8, 2010

Since James Cameron’s Avatar hit the screens, it seems that there is no lack of discussion about the role virtual worlds play within the greater consciousness. What does this mean for user experience and accessibility professionals?

Gender, Disability and Identity in Virtual Worlds

May 25, 2009

A panel discussion took place this week at the International Communication Association Conference in Chicago on conceptual models of inclusion. Among the topics discussed was the role of identity, disability and gender in virtual environments such as Second Life.